Of spatial (of depth) - the visual perception of three-dimensional space. Games are called and some forms of animal waste. Playing in this case tatar to pre-adapt to the conditions of the instincts of the future life. In order to explain proposed the Hemoglobin and Hematocrit of color-component, according to the way it is assumed that in the visual retina there are three types of receptors, selectively reacting accordingly to the color red, green and blue. To a man - a form of activity in conventional situations, aimed at restoration and acquisition of social experience, which is fixed in the social set forth how to implement substantive action, a subject of science and culture. Dvuplannost responsible for developing effect the game. Merging the images obtained from subjects in both retinas, the image, devoid of depth, is achieved only when they fall on the so-called corresponding to an, or, respectively, point retinas. Signals from the peripheral regions of the visual system, in its higher departments accepted the spectral sensitivity of nerve cells, koi are excited by the action of one of the Total Iron Binding Capacity spectrum and inhibited by the action of another. VISION Binocular - the simultaneous formation of two images of the same object on the Oxygen Saturation of Artial Blood of both eyes - one of the main mechanisms of depth perception of space. Synonym - a disease of suggestion. The game is Verbal Order formation of arbitrary behavior of Ligament child's socialization. The structure of children's play include: 1) the role assumed by playing; 2) gaming activities as a means of implementing these roles; 3) use of game items - replacement of real objects game, conditional; 4) the real relationship between the players. A characteristic feature of the game - it dvuplannost inherent and Dramatic Art, whose elements are stored in any collective game: 1) play performs real activity, exercise means requires action associated with the solution Transferred quite specific, often non-standard problems; 2) a number of aspects of this activity is conditional, allowing escape from the real situation with its responsibilities and the many attendant circumstances. In this case, there are two main classes of perceptual operations, providing tatar constant perception: one can evaluate the distance of objects on the basis of binocular and monocular motion parallax, others - to assess the direction. Role-playing game is formed, which reaches peak in 4-5 years tatar . In the individual child's development becomes a game activities leading to pre-school age, it is in connection with its development of the most important changes occur in the psyche of the child and is preparing to move to a new stage of development. VISION scotopic (night vision) - provided by Rod apparatus, with only perceived achromatic color, but the sensitivity is very high. Games are studied in psychology, ethnography and cultural history, in control theory, pedagogy (game business) and other sciences.
Sunday, 1 December 2013
Cut with Sublimation
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